νεκροί (n., pl.) “the dead”

Big, strange things, made by hand.

Nekroi is the umbrella for my bigger games and software. The long ones. The ones that eat weekends and occasionally work. It's not a publisher and it's not a team. It's me, Jaypix, with a domain name and a problem.

Whole worlds,
under construction.

01 / on the workbench

What's cooking

The projects

02 / cocaine & blue screens

Now showing

Every episode

03 / the studio

How this works

More about Nekroi
  1. 01

    Prototype

    Every idea gets a rough, ugly version first. Most die here, quietly, without a devlog.

  2. 02

    Devlog

    If it survives a month, it gets episodes on Cocaine & Blue Screens, crashes included.

  3. 03

    Ship or bury

    Finished projects get a page and a release. Dead ones go to the graveyard with a short eulogy.

NKR NEWS
projects shipped: 0 0 games shipped · 0 games cancelled · statistically flawless all projects 90% done · the remaining 90% is in progress the white stuff on this site is clouds. officially no publisher · no investors · no crunch · also no money roadmap available on request. it is written on a mirror local man argues with compiler for six hours. compiler wins it works on my machine. my machine is on its third espresso studio fuel: coffee. the other rumour is just a rumour now accepting bug reports. not baggies sponsored by nobody, thankfully νεκροί: ancient greek for "the dead" · business is fine build failed · pushed to main anyway